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Two point hospital steam key12/5/2023 ![]() But past that, for now at least, I’m not seeing anything particularly groundbreaking or memorable that stands out about the game. Coupled with the knowledge the game is in Early Access, I felt pretty forgiving through most of time in Jumplight Odyssey. The beautiful art style also helps compliment this a lot, easing you back into things when you feel a bit frustrated. Put it this way, you more than earn your paycheck. It gives off those Two Point Hospital vibes of lots of things going on at once and you having to do more than any one person should have to in a day’s work. And that’s kind of where the game shines. If all that sounds wildly chaotic, it is. Those probably need to be toned down a bit. I also seemed to get regularly caught up in ship fires which spread a little bit too wildly. As for combat, luck just really wasn’t going my way as I kept missing most of my shots, getting lucky on one or two others. Or maybe I’m just dumb, I don’t know.įinding the right person for the job or someone you need to help also isn’t as straight forward as it probably should be. I often found myself a little bit aimless, as if I was lacking some context from an earlier screen that never popped up. Screens just seemed to be lacking clear information and, in truth, tutorialisation felt quite vague and passive. Which was unfortunate, but not entirely unsurprising.īut beyond that it never seemed particularly clear about what I’m supposed to be doing or even how I’m supposed to do it and where I need to be. I also had quite a few hard crashes during my various playthroughs. Even for an Early Access title, I was a little taken aback by just how … well … early it feels.Įspecially with the regular stuttering and buffering that disrupts you when moving around, though that’s absolutely an optimisation thing which will be ironed out over time. You can’t even prioritise your buildings at this point. It’s a smart plan to space these out and a good way to keep players invested, however long the campaign may be.īut the thing that immediately grabbed me was quite how buggy the experience felt, between getting around the ship, crew members getting stuck, no easy way to track resources and follow the tasks you want to complete. For now, there’s just the one main story mission – Euphora’s Odyssey – but the game is due to receive more story updates over the course of the early access period. To fulfil such lofty ambitions, you have to manage your crew directly, build new areas of your ship, tend to everyone’s needs and reach your end goal, following a wider story. ![]() Frankly, I’m not sure how you wouldn’t be. ![]() I love the setup and really got hooked in by the intro. The game has this cute early 70s cartoon vibe to it and it’s up to you and your crew to reach the Forever Star, all while trying to get away from Admiral Voltan and the Zutopans. But right now it all feels just a little bit too rough. The potential is clear for all to see with this space simulator with more beautiful animation, some clever ideas that put the spotlight on the individual, and daring space battles that make for a challenge. Also, I don’t often play games of a similar nature so maybe LoG will strike lightning in the bottle twice. So I come into Jumplight Odyssey with a similar sense of optimism, but equal understanding that this is early access, Armello didn’t get everything right at launch, and there’s almost certainly a lot more to come. It even converted players to the genre, turning them into fans of tabletop and strategy games, whether they wanted to play them or not. That game made such a big impact, selling over 2 million copies. The incomparable Armello immediately stood out from the pack for its stunning cinematics and eye-watering visuals, but kept us around with intriguing gameplay and fun-filled mechanics. League of Geeks offer this amazing aesthetical style that few studios can match.
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